You know why I remembered those
details? Because this was the day that,
after the last day of school until the summer break, my sister and I came home
to find that Sonic the Hedgehog 2 was
rented along with the SEGA Genesis!!! A
store called the Warehouse used to be near our home, where we could buy VHS
cassettes or video games, or rent them as well as video game consoles. From then on it became the go-to place to
rent video games or movies (and eventually buy music CDs when they were
popular, until the store closed in the early 2000s.
We had summer homework to do: we
had to work on these cursive workbooks over summer break because by 3rd
grade we had to be familiar with cursive handwriting. We weren’t allowed to start playing Sonic 2 for the first time until we finished a certain amount of the
workbook beforehand (I think I remember now that same summer was a second
cartoon series of My Little Pony—no,
NOT Friendship is Magic).
“My little pony, my little pony,
my little pony tales…” *shudders (Oh
my god we watched that?)
So, yeah…Sonic the Hedgehog 2 was the first console Sonic game I ever played,
personally (since my sister played Sonic
the Hedgehog for a little while back in 1991). I think I played it first before my sister, I
don’t remember exactly. But we were ecstatic to be able to play a console
Sonic game. Granted it was rented for three days, but
still, our summer break was young and I was out of my second-grade teacher’s
sight, and no more homework to turn in, and everything was great (yeah, that’s
how I felt). The first level was similar
to the first level of the 1991 Sonic the
Hedgehog: blue sky, green grass and trees, water and mountains in the
background. It’s the Sonic-franchise
tradition, I’m going to guess.
According to the instruction
manual of Sonic Mega Collection Plus
(which I refer to for some of the facts like the release dates), the spin-dash
move was introduced in Sonic 2—the
first game didn’t have that. Which is
why whenever I try to play Sonic 1, I forget he can’t spindash. Boo.
We had this game rented a few
times (at least three times or so)…we only got as far as the Casino Night Zone
the first time we rented the game. Then
the second time we got as far as the Hill Top Zone???? But then one night I
reached the Mystic Cave Zone …and then I was playing long enough (something
like near three hours), and maybe lost all my extra lives. And back then there were no save points. O_O
If
we were going to beat the game, we were going to have to play the game in one
sitting—if it was going to take us three to four hours, we’d have to do
it. By then we became just about pro
with handling Sonic’s spin-dashes and spin attacks and the patterns of the
badniks. Not to mention the patterns of
Dr. Robotnik’s multiple boss fights throughout the game.
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