CYBORG HAVEN 2.0

CYBORG HAVEN 2.0
5 YEARS ON THE INTERNET

Sunday, July 25, 2010

Kuja is up two more levels in Dissidia

I played Dissidia: Final Fantasy on Saturday afternoon.  Since I haven't played the game for a while, one of the Moggles gave me 300PP and a Mog's Amulet through the Mognet.  Then I had to play a few Quick Battles with Firion to get used to the controls again.  I was so out of practice, I sucked at playing the first several battles.

I realized my favorite Dissidia villian, Kuja from FFIX, was only at level 2, so I decided to level him up.  Gosh, it is hard to play as him because he only has short distance and long distance attacks.  There aren't attacks that easily go right up to the opponent.  I made a big mistake of having Kuja fight against that brutal Sephiroth, and I won in only one of the three times.  Sheesh.  Sephiroth's so mean.  He didn't give me a break in between attacks sometimes, and before I knew it, Kuja's Bravery Points was at BREAK.   So then I had Kuja fight against Squall in The Rift stage to have a bit of an easier time.  Squall is mean too.  I try not to set up the Quick Battles at an easy difficulty because I like to have a challenging  fight.  Then that way the experience points that my fighter earns are worth it.

Then I got frustrated so I watched all the scenes from Cloud's Destiny Odyssey VII.  It cheered me up.  I like Cloud's awkward dialogue with his battle pals.  Steve Burton is the perfect voice for him.  I cannot hear  Cloud having any other voice.  =P 

Anyway, now Kuja is level 4, from 2.  He should've been at least level 6, if   I    didn't    lose   those   battles   against   Sephiroth!!

Thursday, July 22, 2010

Where are my magazines?!!!

The last issue of Nintendo Power that arrived at my house was the May 2010 issue. I should be getting the August issue by the end of this month. That means I missed two issues: June and July. Heck, I’ve been subscribing so that I can save money. The first thing that comes to my mind when I am over two months late receiving an issue is that someone stole it from the mailbox before I could get to it. Or, the mailman (the one who usually doesn’t bring mail to my house every day) decided to keep it for himself and bring it to his son or friend. That’s my money, man, MY money this is coming out of!

Sigh. I haven’t received PlayStation the Official Magazine yet either. I can understand if one of them didn’t come. But two issues of Nintendo Power? And two issues of PSOM?  I think it is something fishy that is going on. These magazines are where I get most of the video game news. I only go online to find out about video games when I find a title in the magazine that I want to learn more about. Gosh, are times this hard now that people have to steal other people’s MAGAZINES?

I hate to do this, but I will have to contact the magazines and ask them if the June and July issues have been sent, because I didn’t get mine. I shouldn’t have to pay $5.99 or more for each issue I miss when I am already subscribing to the darn magazines.

EDIT: Maybe both magazines are going defunct?

Tuesday, July 20, 2010

Sis is almost done with Mega Man X3 already O.O

Sorry for the delay in Cyborg Haven.  I was out of town for three days last week.

Also, my sister got to Mega Man X3 THREE DAYS IN A ROW before I can blog about those sessions with our favorite video game robot.  I really wanted to make detailed posts about these sessions, but seeing as it's been a week since I updated Cyborg Haven, I will have to condense them into one shorter post again.

Mega Man X is angry at me now...

So as punishment I will have to finish Crisis Core: Final Fantasy VII this month once and for all (well it's not really a punishment but I've put it off for far too long, and I know some readers are itching to know how I experience finishing one of the best PSP titles ever).  I have to write a detailed post about my response for that one.  So without even further delay, here is an update on how my sis is doing on Mega Man X3:

Sunday night she was very close to finishing the game.  But Sigma is a pain in the butt.  In fact, I have been the one fighting Sigma in the first two Mega Man X games.  She had no "Sigma experience" and she thought she would be alble to finish the game that night.  It turned out she wasn't prepared.  Not to mention that her thumb was tired and sore by the time she finally reached Sigma.  All that wall-kicking tired out her thumbs.

It wasn't all frustration.  Zero made a couple more apperances to help X out, and we sqeeeeealed with joy.  (That's pretty much the only girly thing I do.  Squeal.)

Also, aside from finding all the rest of the Armor Parts for X on the same day, she also came across the Pink Capsules, the ones that hold the Enhancement Chips.  This is new; so there are eight capsules in total in this game.   There are the Armor Chip, the Foot Chip, the Energy Chip, and the Arm Chip.   However, the Dr. Light Hologram in the capsule said that X's body can only handle one enhancement chip.  "Go into the capsule if you are sure you want this power."   It took some thinking, and more playing, but eventually sis decided to get the Energy Chip.   It is very helpful for filling up the tanks speedily when there aren't much energy pills to find.  It was especially handy when X arrived at Dr. Doppler's hideout and had to fight him.  That bastard healed himself every ten seconds or so.  It is good to have all four Sub-Tanks full for that battle, and the fight against him is right after the second fight with the Maverick Bosses (or the Boss Rush, as YouTube's Clement calls it).   That's why that Energy Chip is so cool...

Next, Sis is going to try something different.  She will keep the Energy Chip for the first three stages of the Dr. Doppler Lab, but before she goes to the Sigma stage, she will see if she can have X get to the pink capsule that has the Arm Chip.  I thought that whichever Enhancement Chip she chose, she was stuck with.  But perhaps Dr. Light meant that X can handle one chip at a time.  Why didn't Dr. Light say that if that's how it was supposed to be?  It's worth a try.  X can go back to the earlier stages at any time if he needs to return to the pink capsules.  Against Sigma's Ultimate Battle Body, I think Sis has the right idea about getting the Arm Chip for this battle.  If it will work; it has to.

Tuesday, July 13, 2010

Continuing Mega Man X3…

Three playing sessions went by so far already, so I will have to combine all three playing sessions for MMX 3 into one condensed post. Which is fine by me. Sis REALLY wants to get to Mega Man X4 as soon as possible. She is more ambitious about it than I am. But hey, I applaud her determination. :)

She defeated six out of the eight Maverick Bosses, but currently she is struggling so much with the boss Crush Crawfish. That guy is so freakin’ annoying because he makes X use up all three of his Sub-Tanks before even a quarter of the battle is finished. In the middle of the stage X had to fight a difficult sub-boss, Vile. It can take a lot out of X and afterward, Sis had to refill the Sub-Tanks, which took around 20 minutes or more doing that in the Crush Crawfish stage.

She realized some time ago that the best stage to have X replenish his Sub-Tanks is the Toxic Seahorse stage. Right after the beginning, downstairs there are these purple turtle-like robots that shoot balls at X. They give out energy pills (or energy crystals, my sis likes to call them) almost every time. For a few times, they don’t give anything. However, X rarely gets hurt trying to fill up the Sub-Tanks with these guys, plus it only takes about five to seven minutes.

The final regular Maverick Boss that’s leftover is Volt Catfish. The level was difficult to get through, so Sis was saving that stage for last.

Update: Sis realized too late in the playing session that she indeed had to go to the Volt Catfish stage first, because it turns out that the Triad Thunder is Crush Crawfish’s weakness. Actually, it was my suggestion, but I wasn’t a hundred percent on it right away. It turned out I was right.  :)

Friday, July 9, 2010

I DREAMED ABOUT NiGHTS!!!!!!! AGAIN!!!!


The dream was about a trailer for a new NiGHTS video game. It was put to really cool music. In addition to the new NiGHTS video game, the copy included the original NiGHTS into Dreams game. NiGHTS’s voice sounded similar to the voice in Journey of Dreams but a little gentler in tone, more feminine.


So I decided to return to NiGHTS: Journey of Dreams, since I forgot to do so on July 5 (one more year until his 15th Anniversary!!! =D ).   I went to Helen’s Dream to go back to My Dream, where I had 31 Nightopians waiting for me. When one Nightopian starts to sing, the others around it begin singing as well.  It always happens. There was an egg laid above a fire, and I had Helen take it away from the fire. She hatched the egg, and the Nightopian’s name was Oare.

Then I exited the Dream World to try out one of Will’s Dreams. I took the NiGHTS flying demo again because I had to sort of get comfortable with the controls again. I practiced doing the Acrobatic Flight, although to be honest it is one of the things I have NiGHTS do especially during the boss fights. Then I went back to My Dream and tried to feed a few more of the Nigthtopians whose rings were orange or red. Thirteen of them gathered around Will, and then one started singing and then several more joined. Ahh, the noise…only if it sounds in unison or in a pattern is their singing pretty, but this time it was just a mess! And every time Helen or Will touch a music box, they all start singing automatically.  I'd run into a music box by accident, and then those little guys go nuts.

I needed to improve my score on several levels, so to make the story shorter, I went from a “D” to a “B” in the Vs. Cerberus stage. Then I got a “C” in the Broadway Guide stage, up from “D” from before. The music from the Broadway Guide stage is stuck in my head because it sounds jazzy and catchy. I currently have 14 Dreamdrops.  That’s 46 from the total 60 Dreamdrops there are in the game.

I’m so glad I dreamed about NiGHTS. I was very giddy after I finished playing it for the day. I'm always giddy after playing that game.  Sigh. NiGHTS is my anti-drug…one of my anti-drugs.

Tuesday, July 6, 2010

Starting Mega Man X3, July 2nd

There was an anime intro movie! Yayyyyy!!!!!!!


So my sister tried  out the game.  She had X go to the Blast Hornet stage, which had a copious amount of energy pills for X if he were to fill up his Sub-Tanks. It was a short level. But she didn’t reach the boss yet.

Next sis tried the Blizzard Buffalo stage. I love the music for this stage, and I love how there is a purple sky and stars, and the crescent moon in the background. It is one of those stages where the surface is slippery, so this is something new that the MMX series has introduced as one of its obstacles for X. There is a Sub-Tank in this level that needs some sort of grabbing weapon to get (but I don’t know what kind of weapons exactly the Maverick Bosses would give after being defeated.)

What’s different about this game is that the background music fades out and then fades in again, rather than playing in a constant loop. The music also has better quality than that of MMX  and MMX2.


Does Mega Man X fly? I mean, he appears to beam down to the stage, right?


Next sis tried out the Crush Crawfish stage. One the first play of a MMX game it is a good idea to just try out the stages and get a good idea on its layout, the enemies, obstacles,…instant death spike locations (shudders). There is a place where there are two Mega Heads together, and that might need some grabbing weapon as well. Sis reached the boss, and it looks like X’s Body Armor is going to be verrrrry important for this battle.

Then she returned to the Neon Tiger stage again, to get further into the stage. We learned that X can ride on the flies. That’s how she got the first Sub-Tank. Those green flies are the key to getting to the other side or another ledge sometimes. After losing all her lives again in that stage, she returned to the Blizzard Buffalo stage because we knew there was another Sub-Tank there. In fact, though she couldn’t get the Sub-Tank yet, she was able to get to the first capsule, which turned out to be the Leg Parts. Yay!!!! I pointed it out to her, and it took several tries, but she made it and got to the capsule. The new Leg Parts allows X to dash in mid-air, left, right, and up. After losing the rest of her extra lives to Blizzard Buffalo’s brutal attacks, she started the stage again and was able to get the second Sub-Tank using the dash jump and the upward dash.


I wonder if I should give this game a try myself…

Monday, July 5, 2010

Finished Mega Man X2!!!!!

I finished the game June 29th. I thought I was going to need to try again, but I got so far that I decided to see if I can finished it, What the hell, I’ll go for it, I said. I have all I need, so I’ll go on ahead and learn what’s around for next time. It turned out that it wasn’t a waste of four hours…well I had to eat dinner in the middle of it because I didn’t like to play hungry. Read on for the details…

I still had a couple more upgrades to get before venturing out to the X-Hunters’ Base. I wanted to get the last Sub-Tank located at the Central Computer stage. It was difficult because even though I learned that I needed to use the Fire Dash move, I kept jumping too soon or falling right before I reached the edge of the wall. After several tries, I ran out of fire energy and had to EXIT and start the stage again with full WE for the fire weapon.

After I got that last Sub-Tank, I tried to get the Heart Tank above the spikes in the Dinosaur Tank stage. I lost cluster after cluster of lives before I finally did a good long dash jump and then the fire dash move….and it seemed like I made it, but I fell into the spikes again   >=(   But I got it the next time.

I didn’t bother to get the Heart Tank in the Crystal Mine stage, it was just too frustrating. So I went ahead and started the X-Hunter Base. It was refreshing to hear music different from the music for the other stages. I had to use a lot of skills, especially the dash jump, and even the crystal hunter weapon got some good use. I had to have X use it to crystallize some Mavericks to get to an area that he couldn’t reach…

This Mega Man X2 game is the first one to introduce the choose-your-battle stage of the Maverick bosses. This is the order of the Maverick bosses I fought:

1. Crystal Snail

2. Morpho Moth

3. Flame Stag

4. Magna Centipede

5. Overdrive Ostrich

6. Wheel Gator

7. Bubble Crab

8. Wire Sponge


Gosh, I hate that Wire Sponge! Next to Magna Centipede, anyway. But it’s those little plants that Wire Sponge throws out that annoy me because of shooting him, I have to shoot those plants first or they’ll hurt X. And if I touch Wire Sponge at all, it hurts him to much so I have to avoid him, of course. I’m glad that there were at least four small energy pills after every battle so I can survive up until the last boss. Then, after that stage, I went to the Dinosaur Tank stage to fill up all four of my Sub-Tanks really quickly. I ‘m glad I did, because the next thing I knew, I’d be at the final stage.

My sister wants to be the one to start Mega Man X3. That’s the one where we can play as Zero. Since we’re playing the Mega Man X Collection together, I’ll blog about the stages and bosses she encounters, and the things I notice that she isn’t while she plays (because I make a good backseat gamer).